League of Legends

China grants over 100 video game licences as crackdown wanes

China has granted more than 100 new video game licences in January, regulators said Friday, the highest number of monthly approvals since Beijing lifted a freeze imposed during a sweeping state crackdown on the sector.

The world's second largest economy is also one of its biggest markets for video games, worth some $42.2 billion, according to official figures.

Major Tech Players Announce Huge Workforce Reductions: Ebay, Amazon and More!

Several major tech companies are reshaping their workforce dynamics at the beginning of 2024, with eBay becoming the latest to announce substantial layoffs. The decision to cut 1,000 jobs, despite the company's robust profits, adds to a growing list of tech giants implementing significant workforce reductions this January.

Ljubljana to host video games and e-sport festival

Consumer electronic retailer Big Bang and marketing agency Sport Media Focus are launching what they expect will develop into the biggest festival of video games and e-sport in Slovenia. The first iteration of the Game Gang Show will be held at Ljubljana's fairgrounds between 31 March and 2 April.

Croatian Survival Game Becomes Best-Seller in Days

A Croatian open-world survival video game, called SCUM, has already sold sold about 660,000 copies only days after it was released on August 29.

The game was created as a result of cooperation between two Croatian development teams, "Gamepires" and "Croteam". "About 20 people worked on the project," Josip Barisic, "Gamepires" community manager told BIRN.

Turkey spends 39 million hours screen time per day on e-games: Report

Twenty-five million Turkish gamers spend a total of 39 million hours per day in front of screens playing e-games, the Youth and Sports Ministry stated on June 18.

During a presentation at parliament, the ministry said the economic volume of digital games in Turkey had reached $600 million,

Can Turkey have an e-sports future?

Every politician likes to say that Turkey has great potential for everything due to its young population. The subject could be soccer or technology or literature or arts, it doesn't matter; Turkey always has potential. The problem is that we never seem to realize the potential we have. 

Can e-sports be any different?